Developed by Acid Nerve, Death’s Door is a thrilling 3D adventure game that was officially released on 20th July 2021. It was received remarkably well by fans and critics alike, with Metacritic giving it a whopping 86/100 score. So, what makes Death’s Door a fun action game to play? EIP Gaming was able to get a brief interview with the game developer in order to find answers to this and more questions.
The premise
If you’ve tried playing a Zelda game before, then the graphics and gameplay in Death’s Door will feel pretty familiar. In the first mission, players happily take on the role of a small “reaper” crow who has to collect a vicious monster’s soul contrary to its wish. However, this conquest is just the tip of the iceberg. An older crow shows up right after the smaller one has collected the monster’s soul and steals it, revealing a possible conspiracy about the mysterious vanishing of other reaper crows.
The only way out, according to the big old crow, is to open Death’s door with the help of three Giant Souls. Players must pass through three grueling dungeons and use a variety of tricks to avoid danger and successfully collect the three souls. Eventually, players learn about the shady inner-workings of the “Lord of Doors” who initially made a deal with Death to usher souls into the afterlife on Death’s behalf, only for him to imprison Death and gain immortality. As expected, the final scene sees the small crow fight the Lord of Doors and annihilate bureaucracy.
Key takeaways
The theme and script of Death’s Door are spot-on: funny, interactive and quite refined. This provides a robust consistency between the story line and characters. Choosing a crow to be the protagonist is certainly fitting for the game. Crows are not only dark and frightful, but they’re also mysterious and cute. They’re the ideal representation of soul reapers.
When playing this game, you’ll notice that some huge sections have little combat or none at all. Unlike most action games that feature hours of combat, Death’s Door offers players a balanced flow of experiences. Too much action, as most gamers will admit, can get overly monotonous and fatiguing. This game’s developers decided to inject some fun by blending combat with mystery, drama and everything in between.
Death’s door may look cute and funny, but it’s fairly difficult to play. Players might have to die several times before reaching the antagonist – but it’s all part of the fun! Being a 3D isometric game, designing Death’s Door was an inviting challenge for the Acid Nerve team. They even had to bring some talented artists on board to make the project a success.
Players can use an assortment of weapons like swords, bows and arrows to defeat enemies and traverse through the dungeons. In addition, you can use magic projectiles and dodging tactics as you progress deeper into the game.
Conclusion
Designers of Death’s Door have succeeded in creating an exhilarating action-adventure game that’s dark, cartoony and utterly unique.