Xanathar’s Guide is the sequel to the 5th edition of the Dungeons and the Dragon Game. You can download the Xanathar’s Guide To Everything pdf for free. One of the great things about this book is that it adds more content to the original books in the form of valuable information. One can call it an accessory for the 5th edition and was published in 2017. This Xanathar’s PDF facilitates a wealth of options to the players to up their gameplay. It comes with a good number of newer subclasses for characters. This is the reason that you have a lot more options to assess the respective strengths and weaknesses of the characters. You will also love to read about volo’s guide to monsters.
How to use Xanathar’s Guide To Everything PDF?
It is one of those books which are meant for players as well as Dungeon masters. This book also offers options to enhance the campaigns in any world. The options you would find here are contained within the handbook of the players. You can think of this book as the perfect companion to the Dungeon Master and Monster Manual. This PDF definitely provide new ways to you so that you can enjoy the game.
Subclasses present in the Xanathar’s Guide
In this PDF, you would be acquainted with a good number of subclasses. This is the reason that you have a myriad of options to branch out the character in various niches. While going through this book, you would find an array of feats, spells and other basic character alternatives.
If you are an ardent fan, then you must remember that they play tested their website and a lot of these have been compiled into the book. The subclasses emphasize a lot on the cavalry options and the role of the knights. As a reader, you can find tons of new options which would pretty much excite the reader. Let’s delve into the contents of each part and see what they offer to the readers.
1st part is about character options
The first part of the PDF exclusively deals with the additional subclasses that emanates from the Unearthed Arcana. They have been well-optimized and balanced so that it arouses the curiosity of the readers from the very first page. The first part includes more than twenty five new subcategories comprising twelve character classes. If you have read the earlier versions, you would find that the glossary of terms now feature revised takes.
On the other hand, the entirely new subclasses like the Horizon Walker are a treat to read. At the end of the part 1, you would find many optional race feats. These race feats attain a more interesting side when they are coupled with the weird effects of races like the dragonborn. A role-playing gaming enthusiast would find it wonderful on how the first part of the PDF comes to an end. Combat focused players have a lot to learn from the newer classes.
2nd part of the book deals with the tools of the Dungeon Master
If you want to know more about the dungeon master, then the second part would be quite interesting for you. This section provides a detailed overview about the capabilities of the Dungeon Master and the ways he can alter the course of the game. This section also clears the doubts of the players about the capabilities of the dungeon master. The illustrations provided in the second part helps a great deal to comprehend the various grid systems. The encounter building with list of tables along with the suggestions is also a class apart.
Well, the random encounter tables can top the list of your preferences if you love to play in new environments. The tables mentioned in the PDF are really fun to read and can arose the curiosity of the reader at the same time. The next pages are the perfect embodiment of how the trap functions. The concluding pages of the second part also deal with the ways through which you can make various traps interesting. Apart from these, you will also learn about the ways through which you can manufacture magic items and implement them as a DM.
3rd part of the book deals with spells
It is always an enticing proposition to learn about the production of new spells. New spells in this type of game is always a better option for the players. Another highlighting trait of the third part of the book is that you would find several pages of names which are really helpful in the generation of quick names. For new players, it is usually suggested that they shouldn’t skip to the third part all at once. This part of the book has a lot of spoiler information that can be detrimental to the natural curiosity of the readers.
But another point worth noting here is that this book is not recommended to new players who do not want to become a dungeon master. However, one cannot deny that the book does offer more options to the players in terms of more choices for the races and rules. If you are an avid reader, you would discover the presence of new tables and cleric spells. In other words, it is a great addition and should be utilized profoundly by the players. The overall file size of the book is around 9 MB. It comprises 501 pages including appendixes. Download Xanathar’s Guide To Everything pdf free book today to learn more about monsters and spells in a detailed manner.
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Reasons why you should read this book
Though Xanathar’s Guide To Everything pdf is small in size, there are many reasons to read it. Here are some of them.
- You can learn more about the addition of new spells
- The random tables of encounter are quite engaging
- The sub-classes present in this book are diverse and interesting
So let’s hope that you would download the book to learn a few new tricks about the various spells. The newer sub-classes present in this book really sets it apart from others.
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